Course Overview
Adobe Flash Professional CC provides a comprehensive authoring environment for creating interactive and media-rich applications. Flash is widely used to create engaging projects integrating video, sound, graphics, and animation. You can create original content in Flash or import assets from other Adobe applications such as Photoshop or Illustrator, quickly design animation and multimedia, and use Adobe ActionScript 3.0 to integrate sophisticated interactivity.
Use Flash Professional to build innovative and immersive Web sites, to create standalone applications for the desktop, or to create apps to distribute to
mobile devices running on the Android or the iOS system. With extensive controls for animation, intuitive and flexible drawing tools, and a powerful, object-oriented coding language, Flash delivers one of the few robust authoring environments that let your imagination become reality.
Job Profile
Interactive Designers, Graphic Designers,
Developers.
Course Outline
1 Getting Acquainted
Starting Flash and Opening a File
Getting to Know the Workspace
Working with the Library Panel
Understanding the Timeline
Organizing Layers in a Timeline
Using the Properties Inspector
Using the Tools Panel
Undoing Steps in Flash
Previewing Your Movie
Modifying the Content and Stage
Saving Your Movie
Publishing Your Movie
Finding Resources for Using Flash
Checking for Updates
2 Working with Graphics
Getting Started
Understanding Strokes and Fills
Creating Shapes
Making Selections
Editing Shapes
Using Gradient and Bitmap Fills
Using Custom Line Styles
Creating Curves
Creating Transparencies
Creating and Editing Text
Aligning and Distributing Objects
3 Creating and Editing Symbols
Getting Started
Importing Illustrator Files
About Symbols
Creating Symbols
Importing Photoshop Files
Editing and Managing Symbols
Changing the Size and Position of Instances
Changing the Color Effect of Instances
Understanding Display Options
Applying Filters for Special Effects
Positioning in 3D Space
4 Animating Symbols
Getting Started
About Animation
Understanding the Project File
Animating Position
Changing the Pacing and Timing
Animating Transparency
Animating Filters
Animating Transformations
Changing the Path of the Motion
Swapping Tween Targets
Creating Nested Animations
Easing
Frame-by-Frame Animation
Animating 3D Motion
Testing Your Movie
5 Animating Shapes and Using Masks
Getting Started
Animating Shapes
Understanding the Project File
Creating a Shape Tween
Changing the Pace
Adding More Shape Tweens
Creating a Looping Animation
Using Shape Hints
Animating Color
Creating and Using Masks
Animating the Mask and Masked Layers
Easing a Shape Tween
6 Creating Interactive Navigation
Getting Started
About Interactive Movies
Creating Buttons
Understanding ActionScript 3.0
Preparing the Timeline
Adding a Stop Action
Creating Event Handlers for Buttons
Creating Destination Keyframes
Creating a Home Button with Code Snippets
Code Snippets Options
Playing Animation at the Destination
Animated Buttons
7 Working with Sound and Video
Getting Started
Understanding the Project File
Using Sounds
Understanding Flash Video
Using Adobe Media Encoder
Understanding Encoding Options
Playback of External Video
Working with Video and Transparency
Embedding Flash Video
Exporting Video from Flash
8 Loading and Displaying External Content
Getting Started
Loading External Content
Removing External Content
Controlling Movie Clips
9 Using Variables and Controlling Visual Properties
Getting Started
Understanding the Project File
Visual Properties of Movie Clips
Beyond the Mouse-Click
Mapping Mouse Movements to Visual Changes
Using Variables to Store Information
Change the Position of the Large Image
Creating a Custom Cursor
10 Publishing to HTML5
Getting Started
What Is Toolkit for CreateJS?
Using Classic Tweens
Exporting to HTML5
Inserting JavaScript
11 Publishing Flash Documents
Getting Started
The Debugging Process
Understanding Publishing
Publishing for the Web
Publishing a Desktop Application
Publishing for a Mobile Device
Next Steps