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3ds Max 2016

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Autodesk 3ds Max 2016 Course

5 Day Instructor Led Course - 35 Contact Hours



Upcoming Schedules for 3ds Max 2016 :view all AutoDesk schedules
Dubai 13/Sep/2017 6:30 PM - 10:00 PM Sat, Mon & Wed Enquire Now
Sharjah 17/Sep/2017 8:00 PM - 10:00 PM Sun, Tue & Thu Enquire Now
Dubai 17/Sep/2017 10:00 AM - 6:00 PM Sunday to Thursday Enquire Now
Sharjah 24/Sep/2017 10:00 AM - 6:00 PM Sunday to Thursday Enquire Now


Center Benefits - AutoDesk Courses :

• Corporate Venue: Onsite or at SitesPower

• AutoDesk Authorized Training Center

• AutoDesk Official Training Courseware - AOTC

• AutoDesk Certified Instructors

• Electronic Course Completion Certificate from AutoDesk

• Computer Labs: 1 PC for each student

• UAE Ministry of Education Accredited Institute

• Certificate of Achievement (Ministry Attestation fees apply)


Training Quality Guarantees :

(conditions apply)

• Free Course Trial

• Free Course Repeat

• Corporate HR Investment Guarantee

• Corporate Customization

• Course Version Upgrade


Course Overview

Autodesk 3ds Max 2016: A Comprehensive Guide is a comprehensive textbook that aims at harnessing the power of Autodesk 3ds Max for animators and designers. It helps you unleash your creativity, thus helping you create stunning 3D models and animations.


To ensure your success, you must have a basic understanding of your computer's operating system. For example, you should know how to launch an application, create and save files, and copy files from CDs and other media.  Knowledge of Photoshop & Flash is an added advantage.


Course Outline


Chapter 1 The 3ds Max Interface

Chapter 2 Your First 3ds Max Project

Chapter 3 Modeling in 3ds Max: Architectural Model Part I

Chapter 4 Modeling in 3ds Max: Architectural Model Part II

Chapter 5 Introduction to Animation

Chapter 6 Animation Principles

Chapter 7 Character Poly Modeling: Part I

Chapter 8 Character Poly Modeling: Part II

Chapter 9 Character Poly Modeling: Part III

Chapter 10 Introduction to Materials: Interiors and Furniture

Chapter 11 Textures and UV Workflow: The Soldier

Chapter 12 Character Studio: Rigging

Chapter 13 Character Studio: Animation

Chapter 14 Introduction to Lighting: Interior Lighting

Chapter 15 3ds Max Rendering

Chapter 16 mental ray